Computing

Curriculum Intent

We teach students through the computing ‘pillars’ of progression (Computer Science, Information Technology and Digital Literacy) where students get a diet of all three pillars across KS3 to make progress in computing by knowing and remembering more and being able to apply the knowledge and skills acquired. By making students more digitally literate, it will enable them to be a versatile worker as many companies and business are moving to online systems to prepare them for future careers and jobs across all sectors.

Programming is an important part of the computing curriculum at Maritime. Students are taught how to program in multiple languages at KS3 including python, this allows pupils to apply their knowledge of computer science through writing code to solve problems.

KS3 Computing Curriculum Overview

Higher Education

Careers 

Maritime Academy Values in Computing

Useful Links:

ImageLink

Oak Academy

https://classroom.thenational.academy/subjects-by-year/year-7/subjects/computing  

Craig and Dave tutorials

https://student.craigndave.org/gcse-ocr-j277-computer-science-videos  

Isaac Computer Science

https://isaaccomputerscience.org/topics?examBoard=ocr&stage=gcse  

BBC Bitesize Revision

GCSE Computer Science - OCR - BBC Bitesize

Computer Science UK

Home - CSUK:ReviseCS (computerscienceuk.com)

 

Further Reading:

Book CoverDescription

Algorithms to Live by The Computer Science of Human Decisions.

by Tom Griffiths and Brian Christian 

Coders: Who They Are, What They Think and How They Are Changing Our World

by Clive Thompson

Broad Band: The Untold Story of the Women Who Made the Internet

by Evans, Claire Lisa

Impractical Python Projects: Playful Programming Activities to Make You Smarter

by Vaughan, Lee

Get Coding! Learn HTML, CSS, and JavaScript and Build a Website, App, and Game - Get Coding! 

by Young Rewired State