We teach students through the computing ‘pillars’ of progression (Computer Science, Information Technology and Digital Literacy) where students get a diet of all three pillars across KS3 to make progress in computing by knowing and remembering more and being able to apply the knowledge and skills acquired. By making students more digitally literate, it will enable them to be a versatile worker as many companies and business are moving to online systems to prepare them for future careers and jobs across all sectors.
Programming is an important part of the computing curriculum at Maritime. Students are taught how to program in multiple languages at KS3 including python, this allows pupils to apply their knowledge of computer science through writing code to solve problems.
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Oak Academy https://classroom.thenational.academy/subjects-by-year/year-7/subjects/computing | |
Craig and Dave tutorials https://student.craigndave.org/gcse-ocr-j277-computer-science-videos | |
Isaac Computer Science https://isaaccomputerscience.org/topics?examBoard=ocr&stage=gcse | |
BBC Bitesize Revision GCSE Computer Science - OCR - BBC Bitesize | |
Computer Science UK Home - CSUK:ReviseCS (computerscienceuk.com) |
Book Cover | Description |
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Algorithms to Live by The Computer Science of Human Decisions. by Tom Griffiths and Brian Christian | |
Coders: Who They Are, What They Think and How They Are Changing Our World by Clive Thompson | |
Broad Band: The Untold Story of the Women Who Made the Internet by Evans, Claire Lisa | |
Impractical Python Projects: Playful Programming Activities to Make You Smarter by Vaughan, Lee | |
Get Coding! Learn HTML, CSS, and JavaScript and Build a Website, App, and Game - Get Coding! by Young Rewired State |